Robohub.org
 

Towards mapping unknown environments with a robot swarm


by , and
01 April 2021



share this:

Mapping is an essential task in many robotics applications. A map is a representation of the environment generated from robots positions and sensors data. A map can be either used to navigate the robot that built it, or shared with other agents: humans, software, or robots. To build a map, it is frequently assumed that the positions of the robots are a priori unknown and need to be estimated during operation. Accordingly, the problem that robots must solve is known as simultaneous localization and mapping (SLAM). This problem has been extensively studied in the past decades. As a result, a large number of methods have been developed to generate various types of maps, in different environments, and using data gathered by a broad range of sensors. However, most of these methods were conceived for single-robot systems. Multi-robot SLAM is a more recent research direction that addresses the collective exploration and mapping of unknown environments by multi-robot systems. Yet, most results so far have been achieved for small groups of robots. Multi-robot SLAM is still a growing field, and a number of research directions are yet to be explored. Among them, swarm SLAM is an alternative, promising approach that takes advantage of the characteristics of robot swarms.

A robot swarm is a decentralized multi-robot system that can collectively accomplish missions that a single robot could not accomplish alone. With respect to centralized multi-robot systems, robot swarms present unique characteristics. First, a swarm does not need global knowledge nor external infrastructure to operate, and robots in a swarm only interact with close peers and the neighboring environment. This allows robot swarms to comprise an arbitrarily high number of robots without decreasing their performance (scalability). Then, as swarms are decentralized and self-organized, individual robots can dynamically allocate themselves to different tasks and hence meet the requirements of specific environments and operating conditions, even if these conditions evolve at operation time (flexibility). Finally, a robot swarm is characterized by high redundancy resulting from the large number of robots composing it. Redundancy, together with the absence of centralized control, allows robot swarms to cope with the loss or failure of some robots, and also with noise thanks to redundancy of measurements (fault tolerance). Hence, locality of sensing and communication, self-organization, and redundancy enable desirable properties such as scalability, flexibility, and fault tolerance that make a robot swarm the ideal candidate to perform missions in large unknown environments in which the risk that individual robots fail or are lost is high.

It is our contention that robot swarms could perform SLAM in environments and under operating conditions that are not appropriate for individual robots and for centralized multi-robot systems. Indeed, the robots in a swarm can work in parallel and thus quickly cover large areas. This is especially useful in dynamic environments in which changes can occur unexpectedly. By exploring in parallel, robots could track changes in the environment, identify areas that evolve more rapidly, and autonomously allocate more resources (i.e., more robots) to these areas. Thanks to its fault tolerance, a robot swarm can also operate in dangerous environments—like sea depths or outer space—as loosing a few robots will have little impact on the mission. This is also true cost-wise as robots in a swarm are often relatively simple and cheap in comparison with other robotics systems. However, a limitation is that simple robots usually rely on low-quality sensors and therefore, at the moment, swarm systems cannot produce metric maps as precise as those produced by single robots and centralized multi-robot systems. Yet, one of the main interests of robot swarms lies in their capacity of covering quickly large areas. Hence, they are best suited for building abstract maps in time-constrained scenarios. Indeed, applications requiring a very precise map are typically not constrained by time, while time-constrained applications can cope with rough but informative maps. For example, a patrolling robot has sufficient time to build a complete map of the building it is supposed to protect before beginning its protection task. On the other hand, robots sent to explore a disaster area and to locate survivors can quickly give to the rescuers an approximate path to the victims location.

At the moment, swarm robotics research has achieved many significant results but lacks proper applications. As building maps is at the basis of many robotics behaviors, swarm SLAM is a step forward to deploy robot swarms in real world scenarios. We believe that it could play an important role in time- or cost-constrained scenarios or for monitoring dynamic environments.

Our research in swarm SLAM is supported by the European Research Council (grant agreement No 681872) and the Belgian Fonds de la Recherche Scientifique–FNRS.




tags: , ,


Miquel Kegeleirs is a PhD student in robotics at IRIDIA (Université libre de Bruxelles)
Miquel Kegeleirs is a PhD student in robotics at IRIDIA (Université libre de Bruxelles)

Giorgio Grisetti is assistant professor at Sapienza University of Rome. He is member of the RoCoCo lab at La Sapienza since November 2010. He is also member of the Autonomous Intelligent Systems Lab. at Freiburg University
Giorgio Grisetti is assistant professor at Sapienza University of Rome. He is member of the RoCoCo lab at La Sapienza since November 2010. He is also member of the Autonomous Intelligent Systems Lab. at Freiburg University

Mauro Birattari is the research director of the fund for scientific research F.R.S. – FNRS of Belgium's Wallonia-Brussels Federation. He is affiliated with IRIDIA, CoDE, Université Libre de Bruxelles, Brussels, Belgium.
Mauro Birattari is the research director of the fund for scientific research F.R.S. – FNRS of Belgium's Wallonia-Brussels Federation. He is affiliated with IRIDIA, CoDE, Université Libre de Bruxelles, Brussels, Belgium.

            AUAI is supported by:



Subscribe to Robohub newsletter on substack



Related posts :

Interactive world simulator for robot policy training and evaluation

  20 Jul 2026
Yixuan Wang discusses his faithful world simulator that allows robots to learn how to push, pick up, and grasp objects.

Undergrads’ weed-killing robot wins top prize

  17 Jul 2026
Their robot can travel through a vineyard or orchard without a human operator, zapping weeds with a small amount of electricity.

A flapping robot swims and flies like a diving bird

  15 Jul 2026
An aerial-aquatic vehicle developed at EPFL and MIT could lead to a new class of devices for ocean exploration.

Wristband enables wearers to control a robotic hand with their own movements

  13 Jul 2026
By moving their hands and fingers, users can direct a robot to play the piano, shoot a basketball, or manipulate objects in a virtual environment.

#RoboCup2026 social media round-up

  08 Jul 2026
Find out what the teams got up to at this year's RoboCup extravaganza in Incheon.

#RoboCup2026 – humanoid league knockout stages

  06 Jul 2026
Find out who won the small, middle and large divisions in Incheon.

#RoboCup2026 – humanoid league day 2

  03 Jul 2026
Find out the latest from day two of the competition.

Reflections from ICRA 2026

  02 Jul 2026
From dancing robots to moral machines: our Assistant Editor reflects on ICRA 2026.



AUAI is supported by:







Subscribe to Robohub newsletter on substack




 















©2026.05 - Association for the Understanding of Artificial Intelligence