This article discusses personality design and how proper natural language interface design includes body language. The article is about the design of hearts and minds for robots. It argues that psychology must be graphically represented, that body language is a means to do that, and points out why this is kind of funny.
Comrades, we live in a bleak and humourless world. Here we are thirteen years into the twenty-first century, and we all carry around Star Trek style tri-corders, we have access to almost all human opinions via this awesome global computer network, we have thousands and thousands of channels we can flip through on television, we have something like 48,000 people signed up to go colonize Mars, and we even have robots roaming around up there, taking samples of that planet. But we still don’t have robots that can tell a good joke.