Robohub.org
 

How biotech might pool the power of the human brain – with Proteo.me CEO Ivo Georgiev


by and
22 January 2014



share this:

Artificial intelligence has it’s advantages. Systematically, over decades of research and development, AI has come to dominate human intelligence in a number of specific and often limited tasks. Yet, AI – at least thus far – has still lagged human intelligence in certain types of rich pattern recognition. For example, AI programs are still comparatively inept with regards to picking up and handling different kinds of objects, and until recently, AI seemed to struggle vehemently in discerning a “cat” from a “dog” on a screen (see: Kaggle).

Today, the human brain has the capacity to recognize and make sense of patterns in ways that AI’s cannot, an ability that was famously pooled in “crowd-sourced intelligence” in “Fold.it,” a game created in the University of Washington. The concept is this: Take thousands of human brains, use them to solve complex problems of protein-folding, allowing scientists who work with the game to create better medications with new protein possibilities, and to adjust the algorithms for their present protein-folding software.

Ivo Georgiev, CEO at Proteo.me, is aiming to take gamification in a new direction. He told me “Fold.it is more specifically targeted to learning how proteins of a certain sequence can fold in on themselves – what we’re doing [at Proteo.me] is more about optimizing already known proteins for novel uses.” Ivo’s team aims to keep the folds of known proteins, and tuning them to bind or interact in specific ways (IE: to help create a drug or treat a condition). In addition, Ivo plans to piggy-back on what he calls the “explosion in mobile gaming” (not a bad assessment) by making his game mobile from the get-go.

Ivo sees this “gamification” as a trend that may enter many other aspects of our lives. He first references the fact that multiple human beings can often discover unique and otherwise unknown opportunities for problem-solving in nearly any field (with Fold.it being a prime example). In addition he references the fact that a group of humans – even in disagreement – are often better at discerning a solution than any one particular person (see: The Wisdom of Crowds).

Ivo mentions “the name [gamification] itself is going to go out of vogue, but as more and more project become involved and figure out how to do well in their own fields, this will become the norm rather than the exception.” In a world permeated by “big data,” it doesn’t seem unreasonable to suspect that – so long as we’re still smarter than machines – our own individual insights might not be pooled and collected (potentially in ways that are still entertaining – like “fold.it”).

Like this article? You may also be interested in:

See all the latest robotics news on Robohub, or sign up for our weekly newsletter.



tags: , ,


Daniel Faggella Daniel Faggella is the founder of TechEmergence, an internet entrepreneur, and speaker.
Daniel Faggella Daniel Faggella is the founder of TechEmergence, an internet entrepreneur, and speaker.

TechEmergence is the only news and media site exclusively about innovation at the crossroads of technology and psychology.
TechEmergence is the only news and media site exclusively about innovation at the crossroads of technology and psychology.





Related posts :



Interview with Zahra Ghorrati: developing frameworks for human activity recognition using wearable sensors

and   08 Oct 2025
Zahra tells us more about her research on wearable technology.

Women in robotics you need to know about 2025

  06 Oct 2025
This global list celebrates women's impact across the robotics ecosystem and globe.

Robot Talk Episode 127 – Robots exploring other planets, with Frances Zhu

  03 Oct 2025
In the latest episode of the Robot Talk podcast, Claire chatted to Frances Zhu from the Colorado School of Mines about intelligent robotic systems for space exploration.

Rethinking how robots move: Light and AI drive precise motion in soft robotic arm

  01 Oct 2025
Researchers at Rice University have developed a soft robotic arm capable of performing complex tasks.

RoboCup Logistics League: an interview with Alexander Ferrein, Till Hofmann and Wataru Uemura

and   25 Sep 2025
Find out more about the RoboCup league focused on production logistics and the planning.

Drones and Droids: a co-operative strategy game

  22 Sep 2025
Scottish Association for Marine Science is running a crowdfunding campaign for educational card game.

Call for AAAI educational AI videos

  22 Sep 2025
Submit your contributions by 30 November 2025.



 

Robohub is supported by:




Would you like to learn how to tell impactful stories about your robot or AI system?


scicomm
training the next generation of science communicators in robotics & AI


 












©2025.05 - Association for the Understanding of Artificial Intelligence