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A subject plays a computer game as part of a neural security experiment at the University of Washington.
Patrick Bennett, CC BY-ND

By Eran Klein, University of Washington and Katherine Pratt, University of Washington

 

In the 1995 film “Batman Forever,” the Riddler used 3-D television to secretly access viewers’ most personal thoughts in his hunt for Batman’s true identity. By 2011, the metrics company Nielsen had acquired Neurofocus and had created a “consumer neuroscience” division that uses integrated conscious and unconscious data to track customer decision-making habits. What was once a nefarious scheme in a Hollywood blockbuster seems poised to become a reality.

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Research and development of robotic assistive technologies has gained tremendous momentum in the last decade due to several factors such as the maturity level reached by several technologies, the advances in robotics and AI and the fact that more than 700 million of persons have some kind of disability or handicap. For many people with mobility impairments, essential and simple tasks, such as dressing or feeding, require the assistance of dedicated people. Thus, the use of devices providing independent mobility can have a large impact on their quality of life.

by   -   September 6, 2016

People with disabilities are often disappointed with their devices’ performance, and choose not to use them. To encourage innovation, a new competition tests assistive technologies.

by   -   May 30, 2016

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For the very first time, the 6th International Brain-Computer Interface (BCI) Meeting Series will offer free remote attendance, via live-stream.

Livestream will be available today, Monday 30 May, during the evening opening session at 19:30 PST, and tomorrow, Tuesday 31 May, during morning 9:30 PST and afternoon sessions, 13:30 and 14:30 PST respectively.

accessibility_wheelchair_data_technology_disabilityAutonomy is the soul of independent daily living, and a variety of assistive devices already exist to help people with severe physical disabilities achieve this. But many of them are designed to be used by people who have at least some upper extremity strength, requiring users to push buttons on a hand-held remote control, for example. This makes such devices both inaccessible and unsafe for persons with reduced hand strength.

Conor Russomanno is the founder and research developer of OpenBCI, a low-cost open-source hardware platform that records the brain’s electrical signals and uses devices and software languages to make the data easily accessible. Russomanno and co-founder Joel Murphy aim to accelerate the advancement of BCI through collaborative hardware and software development.

Dan Bacher has always been fascinated by two things: electrical engineering and neuroscience. While these interests may seem divergent, the synthesis of them led him to Brown University’s BrainGate Group, where he is the Senior Research and Development Engineer. Says Bacher, “applying technology to the area of neuroscience just always fascinated me.”

BrainGateIf the human brain is considered a computer, what does that mean for science and our lives? Could we repair damaged areas, replace damaged parts, or even upgrade our own minds? It might sound like little more than the stuff of science fiction, but with current advances in brain-machine interfaces, science fiction is fast becoming science fact.

Imagine if playing music was as simple at looking at your laptop screen. Now it is thanks to Kenneth Camilleri and his team of researchers from the Department of Systems and Control Engineering and the Centre for Biomedical Cybernetics at the University of Malta, who have developed a music player that can be controlled by the human brain.



Halodi Robotics’ EVEr3: A Full-size Humanoid Robot
May 13, 2019


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