I read an article entitled Games Hold the Key to Teaching Artificial Intelligent Systems, by Danny Vena, in which the author states that computer games like Minecraft, Civilization, and Grand Theft Auto have been used to train intelligent systems to perform better in visual learning, understand language, and collaborate with humans. The author concludes that games are going to be a key element in the field of artificial intelligence in the near future. And he is almost right.
In my opinion, the article only touches the surface of artificial intelligence by talking about games. Games have been a good starting point for the generation of intelligent systems that outperform humans, but going deeper into the realm of robots that are useful in human environments will require something more complex than games. And I’m talking about simulations.