Robohub.org
 

Foundry tool: Multi-material designing for 3-D printing


by
13 October 2016



share this:
To demonstrate Foundry, MIT researchers designed and fabricated skis with retro-reflective surfaces. Image: Kiril Vimidce/MIT CSAIL

To demonstrate Foundry, MIT researchers designed and fabricated skis with retro-reflective surfaces. Image: Kiril Vimidce/MIT CSAIL

3-D printing has progressed over the last decade to include multi-material fabrication, enabling production of powerful, functional objects. While many advances have been made, it still has been difficult for non-programmers to create objects made of many materials (or mixtures of materials) without a more user-friendly interface.

But this week, a team from MIT’s Computer Science and Artificial Intelligence Laboratory (CSAIL) will present “Foundry,” a system for custom-designing a variety of 3-D printed objects with multiple materials.

“In traditional manufacturing, objects made of different materials are manufactured via separate processes and then assembled with an adhesive or another binding process,” says PhD student Kiril Vidimče, who is first author on the paper. “Even existing multi-material 3-D printers have a similar workflow: parts are designed in traditional CAD [computer-aided-design] systems one at a time and then the print software allows the user to assign a single material to each part.”

In contrast, Foundry allows users to vary the material properties at a very fine resolution that hasn’t been possible before.

“It’s like Photoshop for 3-D materials, allowing you to design objects made of new composite materials that have the optimal mechanical, thermal, and conductive properties that you need for a given task,” says Vidimče. “You are only constrained by your creativity and your ideas on how to combine materials in novel ways.”

To demonstrate, the team designed and fabricated a ping-pong paddle, skis with retro-reflective surfaces, a tricycle wheel, a helmet, and even a bone that could someday be used for surgical planning.

Image: Kiril Vimidce/MIT CSAIL

Image: Kiril Vimidce/MIT CSAIL

Redesigning multi-material objects in existing design tools would take experienced engineers many days — and some designs would actually be completely infeasible. With Foundry, you can create these designs in minutes.

“3-D printing is about more than just clicking a button and seeing the product,” Vidimče says. “It’s about printing things that can’t currently be made with traditional manufacturing.”

The paper’s co-authors include MIT Professor Wojciech Matusik and students from his Computational Fabrication Group: PhD student Alexandre Kaspar and former graduate student Ye Wang. The paper will be presented later this week at the Association for Computing Machinery’s User Interface Software and Technology Symposium (UIST) in Tokyo.

How it works

Today’s multi-material 3-D printers are mostly used for prototyping, because the materials currently used are not very functional. Users typically create preliminary models, make rapid adjustments, and then print them again. New platforms such as MIT’s MultiFab are developing highly functional materials appropriate for volume manufacturing.

Foundry, meanwhile, serves as the interface to help create such objects. To use it, you first design your object in a traditional CAD package like SolidWorks. Once the file is exported, you can determine the object’s composition by creating an “operator graph” that can include any of approximately 100 fine-tuned actions called “operators.”

Bike seat design. Image: Kiril Vimidce/MIT CSAIL

Bike seat design. Image: Kiril Vimidce/MIT CSAIL

Operators can “subdivide,” “remap,” or “assign” materials. Some operators cleanly divide an object into two or more different materials, while others provide more of a gradual shift from one material to another.

Foundry lets you mix and match any combination of materials and also assign specific properties to different parts of the object, combining operators together to make new ones.

For example, if you want to make a cube that is both rigid and elastic, you would assign a “rigid operator” to make one part rigid and an “elastomer operator” to the other part elastic; a third “gradient operator” connects the two and introduces a gradual transition between materials.

Users can preview their design in real-time, rather than having to wait until the final steps in the printing process to see what it will look like.

Testing the system

To test Foundry, the team tried the system on non-designers. They were given three different objects to reproduce: a teddy bear, a bone structure, and an integrated “tweel” (tire and wheel). With just an hour’s explanation, users could design the bone, tire wheel, and teddy bear in an average of 56, 48, and 26 minutes, respectively.

In addition to the user study, the team also fabricated a custom wheel for a toddler tricycle. The wheel had an improved structure to maximize lateral strength, and a foam outer wheel for improved suspension.

Image: Kiril Vimidce/MIT CSAIL

Using Foundry to exploit the full capabilities of the 3-D printing platform enables many practical applications in medicine and more. Surgeons could create high-quality replicas of objects like bones to practice on, while doctors could also develop more comfortable dentures and other products that would benefit from having both soft and rigid components.

Vidimče’s ultimate dream is for Foundry to create a community of designers who can share new operators with each other to expand the possibilities of what can be produced. He also hopes to integrate Foundry into the workflow of existing CAD systems.

“The user should be able to iterate on the material composition in a similar manner to how they iterate on the geometry of the part being designed,” Vidimče says. “Integrating physics simulations to predict the behavior of the part will allow rapid iteration on the final design.”

The research was supported by the National Science Foundation. Click here to read the research paper.



tags: , , , , , ,


CSAIL MIT The Computer Science and Artificial Intelligence Laboratory – known as CSAIL ­– is the largest research laboratory at MIT and one of the world’s most important centers of information technology research.
CSAIL MIT The Computer Science and Artificial Intelligence Laboratory – known as CSAIL ­– is the largest research laboratory at MIT and one of the world’s most important centers of information technology research.

            AUAI is supported by:



Subscribe to Robohub newsletter on substack



Related posts :

A mini robot to simplify dental treatment

  24 Jul 2026
Researchers have developed a miniature dental robot that could one day automatically prepare teeth for crowns.

Pressure-free growing robots for soft medical robotics

A Q&A with the best paper award winner at RoboSoft.

Interactive world simulator for robot policy training and evaluation

  20 Jul 2026
Yixuan Wang discusses his faithful world simulator that allows robots to learn how to push, pick up, and grasp objects.

Undergrads’ weed-killing robot wins top prize

  17 Jul 2026
Their robot can travel through a vineyard or orchard without a human operator, zapping weeds with a small amount of electricity.

A flapping robot swims and flies like a diving bird

  15 Jul 2026
An aerial-aquatic vehicle developed at EPFL and MIT could lead to a new class of devices for ocean exploration.

Wristband enables wearers to control a robotic hand with their own movements

  13 Jul 2026
By moving their hands and fingers, users can direct a robot to play the piano, shoot a basketball, or manipulate objects in a virtual environment.

#RoboCup2026 social media round-up

  08 Jul 2026
Find out what the teams got up to at this year's RoboCup extravaganza in Incheon.

#RoboCup2026 – humanoid league knockout stages

  06 Jul 2026
Find out who won the small, middle and large divisions in Incheon.



AUAI is supported by:







Subscribe to Robohub newsletter on substack




 















©2026.05 - Association for the Understanding of Artificial Intelligence